Spartasoft

March 12, 2012

Tentative Presentation Schedule for SS12′

Filed under: Uncategorized — Eric Musser @ 10:40 pm

Hey Spartasoft,

We’re having a few more guest lecturers this semester on the following dates:

Adjunct Professor Nick Kwiatkowski on 3/14/2012 at 7:00pm during the regular meeting.
John Lynch of Reactor Zero on 3/16/2012 at 7:00pm in room 145 CAS.
Toby Sarnelle of Stardock on 3/23/2012 at 7:00pm in room 145 CAS.
Adventure Club Games on 4/3/2012 at 7:00pm during the regular meeting.
Eric Arnold of Volition on 4/11/2012 at 7:00pm during the regular meeting.
YETI Games on 4/13/2012 at 7:00pm in room 145 CAS.
So make room in your schedule to attend these talks, I'm sure they will be insightful and informative.
Love,
-Eric

	

January 31, 2012

Presentation on Friday, February 3rd at 7:00pm in Room 145 CAS

Filed under: Uncategorized — Eric Musser @ 11:19 pm

THIS Friday, February 3rd in room 145 Communication Arts and Sciences at 7:00pm, Spartan Alumni Adam Rademacher will be giving a presentation titled “Taking the Plunge: Designing in Unfamiliar Territory.”

From Adam: “It’s primarily about taking on design challenges in game types, platforms, and genres that you’re not familiar with.  While it is primarily a design talk, it’s heavily based in methodology and science, which the more technically oriented (i.e. programmers) may find interest in.”

Room 145 is reserved from 7:00pm to 9:00pm but the talk should not go much longer than an hour.

BE THERE OR BE SQUARE.

-Eric Musser


December 28, 2011

Rosetta Stone Game Jam

Filed under: Announcement — Eric Musser @ 3:18 pm

Here’s info on Rosetta Stone Game Jam where you can win some prizes (not sure what).

DEADLINE TO APPLY IS JANUARY 15,  2012!

Teams must consist of 2-3 students (currently enrolled in an undergraduate or graduate program and graduates of December 2011 or later) with at least one game developer with programming experience using Flash, XNA, OpenGL, PyGame, etc. You will be asked to provide an example of past creations of any form or level in order to qualify. All team members must be 18 years of age or over to participate, or be accompanied by a parent or legal guardian at all times during their participation. Sorry, no professional gamers.

In the contact e-mail I received, the representative said that travel and hotel expenses would be provided and that it was free to enter. It’s March 23-25 in Arlington, Virginia.

Here’s a link to their website:

http://www.rosettastonegamejam.com/

This is an awesome opportunity so make sure you take the time to gather a team and apply!

-Eric Musser


December 8, 2011

GDC 2012 Information Post

Filed under: Announcement — Jon Moore @ 4:13 am

Here’s a round up of some of the information about GDC 2012:

1) The main source of information on the conference is www.gdconf.com

2) You can apply for the highly sought after Conference Associate position where helping out at the conference will get you a free all-access pass: http://gdconf.com/attend/volunteer.html

3) There is also an IGDA scholarship that you can apply for if you are an IGDA member: http://www.igda.org/scholarships

4) Spartasoft can potentially get some money reimbursed (up to 4500 dollars for the whole club), but you will need to turn in copies of your receipts to Alex Lockwood by Winter Break (or over Winter Break but no promises if you don’t get added to our request for funds). Save the original copies of your receipts as well, I believe we will need those to get final reimbursement if we are approved. You can send your stuff to Alex’s e-mail: lockwo66@msu.edu

5) If you fly into SFO at a reasonable hour, the most convenient way to get downtown is to take the BART train, which has a station at the airport, and will probably take you within walking distance of your hotel.

6) A lot of us are planning to stay at the Pickwick Hotel again. Rooms aren’t that fancy, but have internet and are close to the convention center while not being nearly as expensive as the others that close to the Moscone.

7) If people post some discussion of travel plans in the comments as far as trying to split travel/hotels, I will try to make sure they don’t get filtered/blocked as best as possible.

8 ) There is usually a game specialization current + alumni meet-up that happens in the Moscone center food court that is organized by Professor Winn. I’ll post details about that to the Spratasoft list when we know for sure when it is (might not be until week-of).


October 20, 2011

Slides from Month Long Game Roundtable

Filed under: Uncategorized — Jon Moore @ 3:34 am

By popular request I’ve posted up the topic slides from tonight’s roundtable discussion on doing a month long game development project.



September 30, 2011

Code Academy: Interactive Coding Tutorial

Filed under: Uncategorized — Tags: , — JordanAjlouni @ 12:36 am

Hey Everyone. I mentioned this website when we did the Unity overview. The site is called Code Academy and helps you learn coding in a slow, interactive manner. Great for if its your first time!

http://www.codecademy.com/#!/exercise/0

See you at the gamejam!


September 28, 2011

Room Change: 304 Natural Science

Filed under: Announcement — JordanAjlouni @ 1:58 pm

Due to our outstanding rate of members so far, we have moved to a new room. The room is 304 Natural Science and has not only more seats, but more comfortable seating. Room change starts tonight (9/28/11) at 7:00 for our Unity Tutorial.

 

See you soon!

Jordan


September 27, 2011

EA On Campus October 4th

Filed under: Announcement — Jon Moore @ 11:28 am

If you’re a current student, don’t miss this opportunity to interface with EA on October 4th!


September 25, 2011

Some Rad Resources

Filed under: Uncategorized — natural20s @ 3:01 pm

Here’s a link to Jordan’s resources on the phenomenal Google Docs: https://docs.google.com/document/pub?id=1CpfZHj4F1ITMV78jm_SSwQ2JsgpoAYx4J4xUxyVXTmI

 

Other resources

www.aigamedev.com  You can make a free account to get access to some great articles and other features

Programming Game AI By Example by Mat Buckland

*Game Engine Architecture by Jason Gregory  *You need this!

Masters of Doom by David Kushner

 


September 21, 2011

First Game Jam on September 30th!

Filed under: Announcement — Jon Moore @ 12:54 pm

The first game jam of the semester is going to kickoff at 6:30 pm on Friday September 30th in 246 Communication Arts Bldg!

Don’t worry if you don’t have teammates or previous experience, just as long as you show up enthusiastic on Friday, you’ll fit into a group just fine.

If you’re looking to get a feel for Unity3D (one of the more popular game engines used by students at MSU), try to make it out to the meeting on September 28th at 7pm in Wells 213C where we’ll be covering the basics of using the engine.

Get Stoked-

Jon Moore, Club President


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